Leuphana College Of Lüneburg


Creativity, although subjective in its definition, can generically be thought of as the use of authentic ideas and imagination in the creation of issues. You’ll immerse your self on the planet of slicing-edge developments in up to date artwork and media — from traditional media to digital media, from activist artwork to poetic encounters. An Arts, Media and Tradition diploma prepares students for a spread of careers including publishing, the arts, media, museum work, public relations and public history.

Please complete your application in VUnet Don’t forget to fill in your specialization on VUnet : Comparative Arts and Media Research. The world of movie, TV and games: as content, social media and communication managers (a number of work at Viacom , also at NBF Dutch Organisation for Movie and TELEVISION Makers), planners (SBS/Veronica), and as skilled movie, video- and (cell) gamemakers and scriptwriters ( Nordeus , Patafysica Movies ).

Understand the importance of history and culture as they shape and are in turn shaped by arts and media. This course will explore the dynamics of different views on the human and financial sources involved within the production, distribution and support of the humanities and cultural products in Canada. LAMO launches its first two youngsters’s books – ‘My Method Back From College’ and ‘Ghost Stories from Previous Town Leh’.

The English-taught full-time Bachelor’s programme in Arts, Media and Society takes three years, and you’ll graduate with a Bachelor of Arts diploma. Company Construction: we have now three directors and a management group, which incorporates local residents, all of who have a wealth of abilities, data and experience of the general public, personal, group and voluntary sectors.

Students in Digital Arts & Media may earn their certificates with an emphasis in sport improvement. We are working with the Transformers Youth Arts Group, and four colleges in Burnham, Windsor and Maidenhead. Required Topics: Applicants are required to have Inventive subjects (for example, Art and Design, Media Manufacturing, Film Research, Performing Arts, Music) combined with either Science/Technology topics or Humanities/Social Science topics.